🎤 Interview with Yuusuke Takeuchi

2023年 5月 15日
Indie Tsushin 2023 May issueThis article was featured in our 2023 May issue. Check out more articles and interviews in the full issue.

We had the chance to speak with Yuusuke Takeuchi about the burning-hot 1v1 mech battle simulator, G Braver Burst!

English (Translated)

Translated by Renkon

Blue and green mech pilots confronting each other and greeting one another very politely.

(2022) 機動倶楽部Gブレイバーバースト (Mech Club G Braver Burst)

Please tell us a little bit about yourself.

I'm Yuusuke Takeuchi, creator of Mech Club G Braver Burst. I work as a programmer and make games as a hobby. My main job deals with server programming and managing cloud systems, so I made use of that knowledge to create an online battle game.

How did you get started making games?

When I was a kid, I used to make animations on a first-generation Macintosh using Kid Pix, and I found myself making games as an extension of that. If I got a bad score on a test, I would be banned from playing on my Famicom. But for some reason the Macintosh was OK, so I played around with it like I would with my Famicom.

Yellow mech with a victory pose and WIN at the top of the screen.

What does your general game-making process look like?

I get ideas from TV shows in the Sunday Morning Kids Time Block, like Pretty Cure, Super Sentai, and Kamen Rider, and I think, wouldn't it be great to make a game like that? Then, after playing around with the game idea in my head and landing on something I like, I can actually start programming, drawing, and creating 3D models.

Can you tell us about some of your favorite games or genres?

I like Mobile Suit Gundam: Extreme Vs., an action game with 2v2 Gundam fights. It faithfully reproduces the actions and techniques of the original show, and the strategy is quite deep.

Pink and silver mechs doing battle in the center of a Japanese city.

Please tell us about G Braver Burst!

The giant robot battle begins now! Aim to be the strongest in the futuristic giant robot club!

Cool and cute giant robots: Cool and cute robots to tickle your youthful heart. Featuring motifs such as engines, gorillas, thunder gods, and birds of prey, the designs in G Braver Burst are overflowing with flavor.

Incandescent battles of anticipation: Although the battles are turn-based, there is almost no element of luck. Carefully consider how to allocate energy between offense and defense, choose the right timing to activate your robot's and pilot's abilities, and seize victory with your own hands!

Tricky and tactical online matches: Casual Matches let you easily play with random users who have joined. Private Matches let you play against only people you know by sharing a randomly generated password to start the battle.

Green mech preparing an attack against a yellow mech.

What was your greatest influence when making G Braver Burst?

There were many influences, but if I had to choose only one, it would be Mobile Suit Patlabor. Usually in robot anime, the organizations that own robots are either an Earth defense force or the military, but in Patlabor, it is neither of those two. Patlabor is a giant robot that belongs to the Japanese police, but it realistically depicts the organizational and societal constraints if giant robots were to actually exist. That point stood out vividly in my mind and made me think that such cool robots really could exist in our world, and that they are not distant dreams. In the anime version of Patlabor, it says at the end, "This story is fiction. However, we cannot say that for certain in ten years." I think this one screen sums up all the charms of Patlabor.

The influence Patlabor had on me was huge, and I wanted to make something like it for myself. I was thinking what kind of organization might have giant robots, like the police, Earth defense force, and the military. That's when I had the idea of a club, and so created Mech Club G Braver.

Yellow and green mech pilots yelling insults at each other across the battle field.

I really liked how the robot designs look so sturdy and reliable. What sort of philosophy did you have when designing the robots?

I was very particular about keeping the designs cool and showy.

Super Sentai and Kamen Rider often use animals and vehicles as motifs, which makes them flashy and easy to understand. What I always keep in mind when designing robots is, if I were a child today seeing this robot next to the ones from Super Sentai and Kamen Rider, would I want this robot? Until I can create a robot that my child self would want, I continue brushing up the design without compromise.

I thought that much like a card game, the battle system is easy to understand yet quite deep. How did you balance the game?

I worked on balancing the game in my head during my breaks at work and on my commute. I was especially careful not to allow for situations where one player becomes unbeatable, and to always create situations where you can break through by reading your opponent.

Green mech punching out a pink mech for 2300 damage with WIN at the top of the screen.

What was the most challenging part of making G Braver Burst?

I was able to proactively use my own two hands for things I had never done before.

My main job is as a programmer, so I had absolutely no experience in UI design, making promotional videos, drawing human characters, and so on. However, when I thought that my ideal game needed these things, I boldly took on these challenges despite my lack of experience.

Last year (2022) was the year I worked hard on promoting the game. There are many things I did for the first time, like exhibiting G Braver Burst at game exhibitions and making videos in Premiere Pro.

In the first half of this year (2023), I tried many different ways of getting my videos out there. A certain VTuber picked up the game and said, "I want password matches so that viewers can be sure to play against me," so I implemented that request. I also reviewed my old broadcasts and thought about how to add more functions to make streaming even better, so I'm working on that now.

Mech character select screen focused on a green and silver mech.

If you could have any one robot in this game, which would you pick?

The main mech, Shin Braver. It is packed with everything I like. Shin Braver has elements of Patlabor's Ingram mixed in.

Do you have any tips and strategies for newbies?

Fully discharging the battery with your attacks and then Bursting is a versatile and ridiculously strong tactic.

In this game, you are likely to fail if you hesitate to use your battery power. The basic strategy is to unleash full-power attacks to damage your opponent, and use Bursts to prevent instant death when you have zero defense. This is a good beginner strategy to get used to winning battles before learning how to find breaks in the opponent's attack patterns.

Title screen of Mujirushi G Braver

無印Gブレイバー (Mujirushi G Braver)

Can you tell us about any other games you worked on in the past?

When I was a university student, I made a game called Mech Club G Braver (hereafter referred to as Mujirushi G Braver), which is what G Braver Burst is based on.

There are many differences between the two games, such as being able to move around the field and customize your mech. But it was at this point that the rules of engagement, that both offense and defense needed to be allocated with battery power and that the side with the higher battery power would succeed, were established. Mujirushi G Braver was a single-player RPG, but since then, many people have commented that it would be more fun to play against others online using this battle system.

Can you tell us about anything you are currently working on?

I'm thinking of a major update for G Braver Burst. We will be adding new mechs and improving the streaming experience as part of our regular updates, but we are also planning to add a Story Mode and Ranked Battles.

All four mechs posing together with 'Congratulations on clearing the game!'

Do you have any messages for your players?

Thank you so much for playing Mech Club G Braver Burst.

The embargo on the new Genesis Braver mech will soon be lifted. The Genesis Braver usually only has four batteries, but when it Bursts, it increases to eight, making it a fun mech at the peak of its prime. Genesis Braver looks just like the main Shin Braver, but the reason for this will be revealed in the upcoming Story Mode.

Thank you for sharing your thoughts with us!

日本語 Blue and green mech pilots confronting each other and greeting one another very politely.

(2022) 機動倶楽部Gブレイバーバースト





Yellow mech with a victory pose and WIN at the top of the screen.





Pink and silver mechs doing battle in the center of a Japanese city.






Green mech preparing an attack against a yellow mech.




Yellow and green mech pilots yelling insults at each other across the battle field.






Green mech punching out a pink mech for 2300 damage with WIN at the top of the screen.






Mech character select screen focused on a green and silver mech.






Title screen of Mujirushi G Braver







All four mechs posing together with 'Congratulations on clearing the game!'





Pegass85You can follow Yuusuke Takeuchi on Twitter @pegass85. Play G Braver Burst in your browser or on Android.